Just the other day I was looking for a job in game design. Having recently returned home from Canada, I’ve been applying to quite a few game companies (to a fairly good response, I might add). Although I think I have probably landed a couple of the jobs I’ve recently applied for, I decided to check craigslist, just to see what else was out there.To my great fortune, I stumbled upon an ad, put up through an agency, for a Lead Design position for a company called Earth Rangers. The ad suggested that this game was aimed at kids, to promote environmentalism. Of course, I was curious and did a little research into this company. It happens to be that Earth Rangers is a non-profit organization, founded by Robert Schad. Their primary goal is to educate youth about our environment through school assemblies and hands-on activities. This matches one of my ideas for a Giver Culture themed project, that I mentioned in the article ‘Foundations of a Giver Culture’ which outlines the idea for educational software designed for children. In my article, I emphasize science and practical skills as one of the primary fields of focus, but of course, environmental science would have a very large emphasis. Now I seem to have stumbled on a group which is doing just that. Creating educational software for kids. And doing it for free, sharing knowledge and supporting creativity. Definitely Giver Culture ideals. As I see it, this is just but one example of many examples of the Giver Culture starting to emerge as a major cultural force. Let’s just hope I can actually land a job with these guys and have the opportunity to help them create fun games that teach invisibly. But even if I don’t, my goal is to eventually spearhead my own projects to create such software.











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